CAP5705 Computer Graphics Fall 2015

Categories

Overview

CAP5705 is a graduate-level course that presents the concepts courseimg2 and principles behind current and emerging methods, tools, and techniques in computer graphics. Through programming assignments and written exercises, students will develop a thorough understanding of the field. Topics covered include shading and illumination, sampling and reconstruction, ray tracing, graphics hardware, geometric and viewing transformations, rendering, modeling curves and surfaces and image based methods. The emphasis is on the fundamental concepts, mathematical principles, algorithms and data structures used in computer graphics. If time permits, students will be introduced to an overview of advanced topics in computer graphics research.

Instructor: Dr. Corey Toler-Franklin, CISE Department, University of Florida

Contact: Office CSE 332, Lab CSE 319, ctoler@cise.ufl.edu

Office Hours: MWF Period 4 (10:40 – 11:30 am) and by appointment

Teaching Assistant: Kai  Zhang,  email: zhangkai6@ufl.ed, Office Hours: TH 3:00 – 5:00pm

Location: WEIL 0270

Time: MWF Period 3 (9:35am – 10:25 am)

Course Management: Canvas

Website: https://toler-franklin.com/course/cap-5705-computer-graphics-fall-2015/

 

Prerequisites:

Data Structures and Algorithms. Basic knowledge of algorithms, data structures and discrete math. Central concepts require matrix operations, composition and parametrization of curves and surfaces. Students should be able to program using a high-level language. Familiarity with C or C++ is helpful — otherwise the learning curve is quite steep in the first weeks. Familiarity with OpenGL is not assumed. The mathematical underpinnings and OpenGL practice are emphasized.

**Contact instructor if you are not sure you are prepared for the course**

Textbooks

Recommended

fundamentals-of-computer-graphics-4th-edition-by-steve-marschner-ebook-pdf
Marschner & Shirley,


FUNDAMENTALS OF COMPUTER GRAPHICS

Fourth Edition

ISBN: 1482229390

(Available online)
Amazon

 

OpenGL Programming Guide
DAVE SHREINER, GRAHAM SELLERS, JOHN M. KESSENICH, BILL M. LICEA-KANE


OPENGL PROGRAMMING GUIDE: THE OFFICIAL GUIDE TO LEARNING OPENGL

ISBN: 0321773039

Publisher: ADDISON-WESLEY Edition: LATEST

(Available online)
Amazon

 

OTHER OPTIONAL REFERENCES

STEVEN J. GORTLER


FOUNDATIONS OF 3D COMPUTER GRAPHICS

ISBN: 0262017350

Publisher: THE MIT PRESS Edition: FIRST

(Available online)
Amazon

FOF3DCOMP_GRAPHICS

 

SAMUEL R. BUSS


3D COMPUTER GRAPHICS: A MATHEMATICAL INTRODUCTION WITH OPENGL

ISBN: 0521821037

Publisher: CAMBRIDGE UNIVERSITY PRESS

(Available online)
Amazon

threedgraphics

 

Material and Supply Fee: None

 

Coursework

All assignments are distributed and submitted in Canvas.

30% Programming Assignments

20%  Final Programming Project

20%  Written Homework Assignments

15%  Exam 1

15%   Exam 2

 

SYLLABUS

CAP5705 Fall 2015 Syllabus
24-Aug
Introduction
Ch. 1, Ch. 2
course survey/assesment out
26-Aug
Triangle Meshes
Ch. 12 up to 12.1.4
prog 1 Mesh Manipulation out
28-Aug
Triangle Meshes
course survey/assesment due
31-Aug
Math in CG
2-Sep
History of CG
4-Sep
Ray Tracing
Ch. 4 up to 4.5
prog 2 ray tracer out
7-Sep
Ray Tracing
prog 1 Mesh Manipulation due
9-Sep
Holiday: Labor Day
11-Sep
Shading & Texture Mapping
14-Sep
Interpolation | Transformations
16-Sep
2D Transformations
Ch. 5, Sec. 6.1
18-Sep
Projection & Modeling Hierarchy
Sec. 12.2
hw 1 out
21-Sep
3D Transformations
Ch. 6: Ch. 6.2 to end
prog 2 ray tracer due
23-Sep
Perspective
25-Sep
viewing
Ch. 7
prog 3 images out
28-Sep
viewing
hw 1 due
30-Sep
Rasterization
Ch 8 up to 8.1
2-Oct
Graphics Pipeline & Hardware
Ch. 8: Sec. 8.2 to end
5-Oct
Exam 1
7-Oct
Images | Exam 1 discussion
Ch. 3: up to 3.3
9-Oct
OpenGL Shaders
prog 4 shaders out
14-Oct
Games
prog 3 images due
16-Oct
Imaging | anti-aliasing
19-Oct
Compositing | Sampling
Sec. 3.4
21-Oct
Curves
Ch. 15
23-Oct
Curves
image.png
26-Oct
Curves
prog 4 shaders due
28-Oct
Curves | discuss final project options
30-Oct
Surfaces
2-Nov
Surfaces
hw 2 due
4-Nov
Subdivision
Final Proj. Propsal due
6-Nov
Holiday: Home Coming
9-Nov
Subdivision
11-Nov
Holiday: Veterans Day
13-Nov
Exam 2
16-Nov
Exam 2 discussion
hw 3 out
18-Nov
3D data structures & geometry
20-Nov
Animation
23-Nov
Animation | Particle Systems
25-Nov
Holiday: Thanksgiving
27-Nov
Holiday: Thanksgiving
30-Nov
Particle Systems | Ray Tracing Acceleration
Final Proj. Midpoint Eval
2-Dec
Reflection & Illumination
4-Dec
Reflection & Illumination
TEXT
TEXT
9-Dec
3D Scanning & Data Capture
hw 3 due
TBD
TBD FINAL PRESENTATIONS/EXAM WEEK

 

***weekly in class quiz dates

ACADEMIC INTEGRITY

The work you submit must be your own. Although it is fine to have some level of discussion with piers on assignments, the work you submit must be your own. You may work in groups of 2 or 3 for the final project but all other work should be done individually. DO NOT POST SOLUTIONS TO PROBLEMS AND PROGRAMMING ASSIGNMENTS ONLINE!

 

MANDATORY HONESTY STATEMENT:

All students admitted to the University of Florida have signed a statement of academic honesty committing themselves to be honest in all academic work and understanding that failure to comply with this commitment will result in disciplinary action. This statement is a reminder to uphold your obligation as a UF student and to be honest in all work submitted and exams taken in this course and all others.

 

DISABILITIES:

Students Requesting classroom accommodation must first register with the Dean of Students Office. That office will provide the student with documentation that he/she must provide to the course instructor when requesting accommodation.

 

UF Counseling Services:

Resources are available on-campus for students having personal problems or lacking clear career and academic goals. The resources include: UF Counseling & Wellness Center, 3190 Radio Rd, 392-1575, psychological and psychiatric services. Career Resource Center, Reitz Union, 392-1601, career and job search services.

 

MANDATORY SOFTWARE USE STATEMENT:

All faculty, staff and student of the University are required and expected to obey the laws and legal agreements governing software use. Failure to do so can lead to monetary damages and/or criminal penalties for the individual violator. Because such violations are also against University policies and rules, disciplinary action will be taken as appropriate. We, the members of the University of Florida community, pledge to uphold ourselves and our peers to the highest standards of honesty and integrity.

 

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